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Post by Randall Grim on Feb 28, 2020 18:58:34 GMT
“Hey Baeshra, when this Harburk gave you this.. ahhh.. task to release the” *sight* “Bear.. did he mentioned retrieval of weaponry or gold?”
Randall makes a pause before proceeding
“Because if he didn’t I would assume such itens as rightful spoil to be split among ourselves... I mean at least the gold.. as I find no use for such brute’s tools”
He finishes with a hint of disdain just before take a quickly last glimpse on the sorted weapons looking for inscriptions and other signs of magical nature (arcana +5)
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Post by patoriginal on Feb 28, 2020 19:28:04 GMT
After standing for a few moments on the outside of the cave, thinking, Xander proceeds to follow the others within.
“Find anything in here?”
He asked, when he gets close enough to see his companions
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Post by kingthundernuts on Feb 28, 2020 21:17:49 GMT
"Ayuh. We'll take et back to tha constable an' let them sort it out. Ah think we were gonna visit a ghost next?"
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Post by Randall Grim on Feb 29, 2020 12:15:33 GMT
“Hmmm so how exactly we will hunt a ghost carrying a crate of heavy weaponry around? Maybe its a good idea to at least leave the crates at a safe place while we hunt the.. ahh.. ghost!
Maybe we can store, temporarily of course, the crates in the Inn
We can take the chance and check if there are any other meatshields.. I mean adventures, willing to sacrifice... ahh .... join our cause”
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Post by kingthundernuts on Mar 2, 2020 0:07:20 GMT
"Hwell, the ghost is ta tha north, along w'th the quarry, so we kin drop the crate at the Inn in one of our rooms, then come back fer it after."
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Post by patoriginal on Mar 2, 2020 18:53:26 GMT
“Sounds like a plan, lets get moving then. William, help me with this.”
Xander says, walking to the crate and attempting to pick it up and lead the way back to town
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Post by kingthundernuts on Mar 2, 2020 20:09:00 GMT
William hefts the other side with Xander and follows.
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Post by Randall Grim on Mar 2, 2020 20:49:47 GMT
"Great...!! lets go!"
Randall says immediatelly joining the others. He also gently pets Hope in his sholder and mentally commands her to fly above the party and come back to his sholder in case she sees any living creature along te way.
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Post by PotA Dungeon Master on Mar 3, 2020 14:20:31 GMT
Kite Having had Aldeit taken from you, you contacted the Lords Alliance in Hope's of any clues on where you could find the perpetrators. They told you that their contacts would be become yours and you were to meet Helvur and Maegla Tarnlar, the clothier in Red Larch. They may be able to give more information about the Dessarin river. So you headed to Red Larch.
Arriving in coach, you came to the bustling, body-heavy streets of Red Larch. Its buildings stretching to a highest of three stories and all fronts being visited by all manner of people. Your race does stand out a little but nothing that makes people gawk. From your far-off point, you are able to make out the square, two-story building that stands at the intersection of the long road and the Cairn road. Its signboard is painted with the images of a well-dressed lord and lady, one on each side of the board. Ornate scroll working bars protect the windows on the outside. Walking inside, the shop is lined with many fine looking garments for all sorts of weather and the smell is a dusty leather. You meet Maegla and Helvur Tarnlar. They are a human couple and say they will look into what you say. In the meantime you should chill and rest here in Red Larch for the meantime. Their four children also come to greet you and are amazed by your size and stature. They have never seen a firbolg and curiously poke and prod and ask silly questions. They get keen when they learn you have an adventure to go on and start to ask you about any other adventures you have been on or if you've ever killed a monster. They tell you that a few tendays ago, they met a grizzled Dwarf prospector who warned them away from Lance Rock because 'there's plague there!'. They also tell of the Mhandyver girl seeing a ghost few days ago and that two men, one of them really old, went and asked her about it and said they were going to investigate the ghost sighting but left town earlier on the Cairn road. Their mother, Maegla waves them off as silly kids, telling silly stories and apologises for them. She let's you know she will contact you as soon as any word pops up about information for the perpetrators.
Leaving into the day, the sun has started to go down but the street still seems to be busy. You decide to get a room for the evening before looking into exploring the town or meeting anyone. You eventually come across a three-story stone building, crowned by a steep slate roof that bristles with many chimneys. A sign board just out over the door, hanging from chains, of a ten-foot-long carved wooden scimitar emblazoned with the inn's name in red paint on both sides. Before you can walk in though, your eye is taken by the spotting of a group of four, a female Lizardfolk, and three humans. One of them looks to be really old and reminds you of what the children said. One of the men seem to be carrying a crate with heads and blades of a few weapons hanging out.
Randall,William,Xander Xander lifts the crate and finds he is strong enough to carry it so the group decide to take it in turns on the way back to Red Larch. Leaving the cave and the bodies of the bandits behind, the group head back onto the Cairn road and back into Red Larch, the setting sun still glowing on their journey home.
"What we doing with weapons? Baeshra think we give them to Constable Harburk. Maybe reward involved? Then we go hunt ghost, yes?" She says excited with glee at the thought of her new group and friendships, giddy still from saving the bear.
You all eventually get back to Red Larch and can see the streets are still busy. You get to the crossroads and find yourselves near the inn where you met Baeshra for a drink. She looks at you all expectantly. "So? Weapons?"
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Post by patoriginal on Mar 3, 2020 14:58:29 GMT
“Perhaps we should deal with the ghost first, and then decide about the weapons? I’m honestly not sure what to do with them”
Xander says, looking expectantly to the others to decide
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Post by kingthundernuts on Mar 3, 2020 15:23:58 GMT
"Ah dun believe they are ours, so tha constable should git them to their rightful owner. Tha'll leave us free ta deal wit tha ghost."
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aysop
Junior Member
Posts: 31
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Post by aysop on Mar 3, 2020 19:00:11 GMT
Kite lumbers forward, his presence and the sound of his chain-mail links clinking atop one another announcing him before he has the chance himself. Heeding the words of the children, whose words and superstitions had captured his attention. The story of Lance Rock struck a little too close to home for Kite, so this tale of specters had captured his attention.
He approaches the older, hunched man, bowing his head to the group as he does so. "You'll have to pardon my interruption - was it the lot of you who were searching about for a ghost...?" His eye catches the weapons, and his heavy brow raises in some interest.
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Post by Randall Grim on Mar 3, 2020 19:17:53 GMT
"Well, it seems you are dead set on returning that to the bear protection society right?.. ok ok.. lets do it and hope for a good reward...at least we can keep the pouch"
Randall adresses Willian, and them turning towards the Firlbog.
"Hi there big fellow... you seen fit for a fight and able to take some hits, yes? We are indeed hunting a ghost and some bandits.. are you interested?
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aysop
Junior Member
Posts: 31
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Post by aysop on Mar 4, 2020 2:58:09 GMT
"Err, I suppose so. I was really just curious as to what you found, but I'm... well I'm in need a pass-time and exorcising a spirit doesn't sound too bad. The name is Kite, a pleasure to meet the lot of you."
The armour-clad firbolg bows deeply. "What've you gleaned so far?"
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Post by kingthundernuts on Mar 4, 2020 3:36:46 GMT
"Greetings. Ah'm William James McCoy, at yer service. We've not had a chance ter visit the cabin wit tha ghost. Have you any experience dealin' wit 'em?"
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Post by patoriginal on Mar 4, 2020 4:38:57 GMT
“Xander, it’s a pleasure to meet you”
Xander says with a nod
“Having another hand will be helpful, I’m sure. We really don’t know much about what’s going on, so we should try to head over sooner rather than later”
Xander says, seeming a bit nervous
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aysop
Junior Member
Posts: 31
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Post by aysop on Mar 4, 2020 22:43:23 GMT
"A smart thought, heading sooner. My name is Kite." He hefts his shield as something of a salute.
"I've not much experience with ghosts, save for their distaste for the holy." He gestures to the holy symbol about his neck.
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Post by Randall Grim on Mar 4, 2020 23:08:22 GMT
“Yes, yes.. Splendid... shall we go then... lets teach this ghost” *makes quotes in the air when the word ghost is said* “ a lesson he will remember for his entire life... or death... I mean.. you got it... shall we gentleman?”
Says Randall in a vert weird mix of impatience, annoyance and excitement, conveniently forgetting the return of the crate.
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aysop
Junior Member
Posts: 31
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Post by aysop on Mar 4, 2020 23:21:29 GMT
"Err, do you not have weapons to take care of there? They look of subpar construction - compared to my home forge." He turns his nose up a little, smirking.
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Post by Randall Grim on Mar 4, 2020 23:37:04 GMT
“Oh yes.. the crate.. right... hmm”
Randall goes to the entrance of the Inn, looks at the innkeeper inside and yells:
“Hey my lad, you wouldn't mind if we leave a small crate here for a while right? We’ll be back later today to get it...”
And then whispers to himself.. in an barely audible voice
“Well at least the ones who manages to survive this ghost or whatever this little snot sack has encountered..”
Then back to the innkeeper in an awkward friendly tone, while already leaving denying the man the chance to reply...
“Im sure it will not be a problem at all and we will surely compensate it.. thanks.. bye!”
And then back to the others
“Well everything arranged, solved and done, right? right? I believe you can put it there Xander and we can be going.. as said... sonner rather than latter.. shall we?? “
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