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Post by Deleted on Mar 21, 2021 18:54:26 GMT
Name | Fadrelle | Class/Level | Tempest Cleric / 3 | Race | Firbolg | Background | Faction Agent | Alignment | NG | Size | Medium | Height | 8ft | Weight | 240lbs | Age | 20 |
Experience: 1905 / 2700 Proficiency Bonus: +2 Appearance:
Blueish, big, regal. Fadrelle looks just the same as regular firbolg, with bluish skin with a pink tint and long, reddish wavy hair which is braided in Heidi Braid style. Her voice is deeper and smoother than regular female, that can be mistaken for singing. She usually wears bluish robe that covers her chain mail, with patterns of lightning and the sky - mirrors her deity that she worships, Zeus. She looks hard to approach - looks too cool and have this different aura around her, but actually friendly in nature, although not the kind to start a conversation.
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Post by Deleted on Mar 21, 2021 19:57:57 GMT
Stat and Modifiers
Str: 15 Mod: +2
Dex: 11 Mod: +0
Con: 18 Mod: +4
Int: 12 Mod: +1
Wis: 18 Mod: +4
Cha: 14 Mod: +2
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Post by Deleted on Mar 21, 2021 20:02:03 GMT
Saving Throws Stat | Proficient?
| Modifier
| Strength
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| +2 | Dexterity
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| 0 | Constitution
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| +4
| Intelligence
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| +1 | Wisdom
| Yes | +6
| Charisma
| Yes | +4
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Skills Skill
| Proficient?
| Modifier
| Acrobatics
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| 0
| Animal Handling
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| +4
| Arcana
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| +1 | Athletics
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| +2
| Deception
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| +2
| History
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| +1 | Insight
| Yes | +6
| Intimidation
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| +2
| Investigation
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| +1 | Medicine
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| +4
| Nature
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| +1 | Perception
| Yes | +6
| Performance
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| +2 | Persuasion
| Yes | +4 | Religion
| Yes | +3 | Sleight of Hand
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| 0 | Stealth
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| 0 | Survival
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| +4 |
Passive perception 16
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Post by Deleted on Mar 21, 2021 20:02:34 GMT
Initiative Bonus
| +0
| Armor Class
| 16
| Armor Class + Shield
| 18
| Speed
| 30
| Maximum Hit Point
| 30 | Current Hit Point
| 30 | Temporary Hit Point
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| Hit Dice
| d8
| Current Hit Dice
| 3/3 |
Death Saves:
Success: O O O | Failure: O O O Exhaustion: O O O O O O
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Post by Deleted on Mar 21, 2021 20:02:52 GMT
Languages and Proficiencies
Languages (Firbolg) Common, Elvish, and Giant. (Background) Goblin and Halfling.
Proficiencies All armor, shields Simple weapons, martial weapons
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Post by Deleted on Mar 21, 2021 20:03:03 GMT
Attacks Name | Attack Bonus
| Damage Type
| Properties
| Warhammer | +4 | 1d8+2 Bludgeoning
| Versatile (1d10)
| Light crossbow
| +2
| 1d8 Piercing
| Loading, Two handed (80/320ft)
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Spellcasting Spellcasting Ability
| Wisdom
| Spell Save DC | 14
| Spell Attack
| +6 |
Spells Prepared: Slot Level
| Slots Total
| Slots Expended
| 1 | 4 | 2
| 2 | 2 | 0 |
Spellbook Cantrips Guidance Light Sacred Flame First Level Spells Detect Magic (Firbolg) Disguise Self (Firbolg) Fog Cloud (Tempest) Thunderwave (Tempest)
Bless Guiding bolt Healing word Cure wounds Shield of faith
Second Level Spells Gust of wind (Tempest) Shatter (Tempest)
Aid Silence
Other Action Firbolg: Firbolg Magic O per short rest Hidden Step O per short rest Cleric: Channel divinity O per short rest Wraith of the storm O O O O per long rest
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Post by Deleted on Mar 21, 2021 20:08:38 GMT
InventoryWealthCopper | 0 | Silver | 0 | Electrum | 0 | Gold | 0 | Platinum | 0 |
On PersonChain mail | 55 lbs | Warhammer | 2 lbs | Shield | 6 lbs | Healer's kit | 3 lbs |
Weight on self: 66 lbs BackpackBall bearings (bag of 1000) | 1 | 2 lbs | Caltrops (bag of 20) | 1 | 2 lbs | Chalk | 5 |
| Mirror steel | 1 | 0.5 lb | Oil flask | 5 (1lb each) | 5 lbs | String | 30ft |
| Climber's kit | 1 | 12 lbs | Dungeoneer Pack
| 1 | 61.5 lbs | Healing potion | 1 | 0.5 lb |
Weight on backpack: 78.5 lbsInside Climber's kit(weight calculation already put above) Special pitons Boot tips Gloves Harness Inside Dungeoneer Pack(weight calculation already put above) Backpack Crowbar Hammer 10 pitons 10 torches Tinderbox 10 days of rations Waterskin 50ft of hempen rope Total weight: 144.5 lbsEncumbered > 240lbs Overencumbered > 300 lbs Push,Drag,Lift 450 lbs
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Post by Deleted on Mar 21, 2021 20:11:27 GMT
Personality Traits Nothing can shake my optimistic attitude.
Ideals Change. We must help bring about the changes the gods are constantly working in the world.
Bonds I am searching for my missing friend Talis.
Flaws I judge others harshly, and myself even more severely. Once I pick a goal, I become obsessed with it to the detriment of everything else in my life.
Assumptions Fadrelle always gives Guidance to other near her before they do something She is flexible - if she is needed in front, she will. Else, she can stay at the back.
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Post by Deleted on Mar 21, 2021 20:13:01 GMT
Features and Traits
Safe Haven (Faction Agent) As a faction agent, you have access to a secret network of supporters and operatives who can provide assistance on your adventures. You know a set of secret signs and passwords you can use to identify such operatives, who can provide you with access to a hidden safe house, free room and board, or assistance in finding information. These agents never risk their lives for you or risk revealing their true identities.
Cleric (Class)
Tempest Domain
Wraith of the Storm Also at 1st level, you can thunderously rebuke attackers. When a creature within 5 feet of you that you can see hits you with an attack, you can use your reaction to cause the creature to make a Dexterity saving throw. The creature takes 2d8 lightning or thunder damage (your choice) on a failed saving throw, and half as much damage on a successful one. You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest.
Channel Divinity (1/rest): - Turn Undead: As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. A turned creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge action. - Destructive Wrath: Starting at 2nd level, you can use your Channel Divinity to wield the power of the storm with unchecked ferocity. When you roll lightning or thunder damage, you can use your Channel Divinity to deal maximum damage, instead of rolling.
Firbolg (Race)
Firbolg Magic. You can cast detect magic and disguise self with this trait, using Wisdom as your spellcasting ability for them. Once you cast either spell, you can't cast it again with this trait until you finish a short or long rest. When you use this version of disguise self, you can seem up to 3 feet shorter than normal, allowing you to more easily blend in with humans and elves.
Hidden Step. As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. Once you use this trait, you can't use it again until you finish a short or long rest.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Speech of Beast and Leaf. You have the ability to communicate in a limited manner with beasts and plants. They can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence them.
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Post by Deleted on Mar 21, 2021 20:13:27 GMT
Backstory
Living a quiet life with her family in the woods, Fadrelle spends most of her childhood playing around in the forrest. Usually, it is a safe place for her, just like home. But one day during thunderstorm, she got zapped by one of the stray lightning - which made her unconscious immediately. While recovering, she notices that the thunder did stay inside her and did not leave her body at all - she can innately casts thunder magic. Afraid at first, she tried to embrace it by 'experimenting' with the new magic she got. After some talking and some searches, she found out about Zeus, and that 'afraid' becomes 'admire' - which makes her worship Zeus secretly.
Skipping forward for several years, by pure luck, she joined the Order of the Gauntlet in order to find another with the same belief. The Order apparently gives her a new kind of purpose, thus why she keeps doing missions for them.
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